Headquarters

In-Game Description
"The headquarters is the main structure of every planet. It is automatically constructed whenever we colonize or conquer a planet. The headquarters marks a planet as owned and controls all other structures on that planet. Therefore, the headquarters must be upgraded before other structures."

Characteristics
As the description implies, in the game Galaxy on Fire: Alliances, each and every planet has its own headquarters. No structure can be of a higher level than that of the headquarters. Demolishing the headquarters will result in an automatic destruction of all buildings and techs followed by the relinquishment of planet ownership. It is advisable to remove all ships, carriers, troops and resources and relocate them to another planet before doing so.

An interesting feature of the headquarters is that it can act as a slingshot to boost departing carriers. This is possible as the headquarters also provides a travel speed bonus other than acting as a resource storage. A player may relocate his fleet to his own planet or a friendly one that has a high level headquarters before sending the fleet to another system that is far away.