Board Thread:Hype Train for GoF3/@comment-27056410-20161207191157/@comment-27092762-20161210140721

8100DSTAR wrote: Update: It's been 2-3 days, and I'm already getting a bit... Bored.


 * Missions are so repetitive. Hunting around for intel is mundane. Having to wait for informants to randomly show up (about one in 3-4 missions), 3 times just to unlock a boss level is tedious.


 * This feels more like an arcade game, rather than an epic open world space shooter like its predecessor. Even GoF1 was more immersive, as it focuses more on the story rather than hunting for items or waiting for upgrades.


 * As much as NiveliKing denies it - this is going to start grabbing money soon. Yeah yeah, you can play missions while waiting for upgrades, but if your ship is too low-powered to fight a boss, you have to wait for a new ship or pay a lot for several upgrades.


 * I'm keeping the game for now, but it's not grabbing me at all, except for the huge, huge stations and the Manticore.

One more thing - we've already had someone post a major spoiler. PLEASE REFRAIN FROM DOING THIS. What can you say? Almost every video game franchise has some sort of micro-transaction in it. But to make Galaxy on Fire a Freemium game is sort of a disgrace. I got why Galaxy on Fire Alliances had micro-transactions, but to put a mainstream GoF game? I find it to a bit.... crappy, to put it in a friendly way.