Talk:Dephase EMP/@comment-182.3.160.15-20120815040634

This missile really shines on Hard difficulty, and not so much on the lower difficulties.

On Easy, for instance, it does 50% damage on enemy fighters but not much on the emp side. Two shots and he's gone, which can be good or bad depending on the mission.

At Hard, the missile does slightly less damage, but the emp is more pronounced. One shot and not only your target is heavily damaged, but he's also disabled. At this difficulty level, this is the perfect weapon for those recover missions because it means you don't have to dedicate a secondary slot to a pure EMP weapon like the Mamba. It's also great for escort missions: fire one at long range at a closing attacker, stopping him in the water. Then deal with the second attacker while the first is still disabled, then return to finish off the severely weakened first attacker.