Board Thread:News from DSFISHLABS/@comment-27866167-20161103171938/@comment-30202282-20161112012604

I've got more where that came from. Jumpgates right now just return the player to the Manticore - but what if they were instead used to travel between systems? I'd like to be able to make it all the way from the Lazuline to Qhufu's Thirst to Sapphire without having to go back to base. It'd add a lot back to the game, and make it feel more like I'm part of the universe.

Of course, there's a lot that could be done with exploration mode.What would be ideal would be if I jumped into a sector where I have a mission, if it would start the mission. Afterwards, rather than returning me to the Manticore, it'd be better if I could just continue to explore and jump back whenever I like. Maybe further in the future non-hostile NPCs in exploration (security patrols freighters tooling aorund outside), mining, trade with stations, and stuff like that could be added.

You've built a great framework, but there's still a lot to do. Oh, and there was some mention of removing the wait timers. Do that if you can. There's a lot of people who might try this who'd be immediately turned off by that. Do whatever you need to balance that - make blueprints more expensive, make missions harder, whatever, but most "hardcore" mobile players see timers as the devil.

Thanks! You guys are the best, and I wish you luck with the full launch version!