Board Thread:Hype Train for GoF3/@comment-27056410-20161207191157/@comment-5585298-20161209164514

I have a few complaints. The game has its strong points, but for now, here are my grumbles.


 * 'Waiting for server response'. I understand this is most likely to bypass stealing iAPs, but come on - I don't want to have to use the Internet to play this. My internet at home is terrible right now, so whenever it's down, the game is unplayable. And if I'm in the middle of playing and the Internet goes out, all my credits and Mhann-Tiq reset to zero. (Fixed with Internet.) Plus, having to wait for the server after every single purchase or upgrade is monstrous. I just want to play!


 * The UI just doesn't feel as smooth as GoF2. It feels a little clunky and stiff.


 * Speaking of clunky, why don't the characters continue speaking after they've finished the current dialogue box? I shouldn't have to prompt them to keep speaking, they should do it automatically, as they did in GoF2. If it's so we can understand what they mean - add a back button!


 * Some animations are off. The explosions are particularly naff looking and not as exciting or grand as GoF2 (even in the Java version the explosions were huge). And when I leave a system via a jumpgate (which should show me the map, rather than returning me to the Manticore), my ship doesn't fly away at the same time as the animation for the beam. The beam does its thing, and then my ship dwindles away.


 * Instead of teleporting from the Manticore straight to whatever system, there should be an option to fly outside the Manticore, with a jumpgate nearby. I want to see this grand ship in person, not just via artwork on the loading screens.


 * Swiping left and right to dodge enemy fire was an integral part to GoF2 - so why must I wait for recharges here?


 * Action Freeze is very welcome, and I was glad to see it in the menu. But... It's way too unresponsive, and the camera gets nowhere near as far away as I'd like it to be. I fly next to an AI ship, go to AF, and suddenly they're far away.


 * Soeaking of... The FOV is so bad. Not when flying normally, but when slowing down, my goodness it looks horrible. Alongside this, I'd like to see a feature like GoF2 where you can slow down incrementally. Not just boost-normal-slow. And yes, boosting/slowing down/dodging also makes me start firing. No thank you.


 * No bloom lighting. That's what made GoF2 feel so premium and grand for me. Incredible graphics. Don't get me wrong,mother graphics are amazing here, but bloom lighting is sorely missed. Also - the skyboxes are static. No 'space lightning', no moving energy in the Lazuline system - just a static image.


 * This is a minor one, but if I crash into an object, the animation on my shields could at least match up to where I was hit. Currently they appear at random.

Just some things I'd like improvements on. I'll get back to you all on the good points!