Talk:Specter/@comment-87.114.246.134-20120925133224/@comment-50.104.78.8-20120926013421

"These people only care about cash now and the loyal player base comes down at the bottom of the list."

No. Just no. The sad truth is this: They are a company. Their main goal has been money all along, it just so happens that making you happy is often profitable for them in this case. Despite this fact, Fishlabs cares plenty for their players. They have a whole forum where you can ask questions and talk about stuff to your heart's content, and their game is an amazing value for the money (even if it does come out to roughly $22 when you buy Valkyrie and Supernova).

You want a company that doesn't care about its customers? Try Z2 Live. They made a game for iOS called Metalstorm: Wingman. It's a jet-fighter game which is technically free, but EVERY SINGLE good plane in the game has to be unlocked with real-world money, and the less-good ones can only be unlocked after hours and hours of repetitive gameplay. Imagine having to shell out five bucks for the Bloodstar, and ten for the Specter. Oh, you want the Kaamo Club? Twenty. If Z2 live had made GOF2, the graphics would be half as good, everything would cost real-world money and wouldn't even be unlockable through any amount of gameplay, and there would be an annoying popup demanding that you buy things every ten minutes. This is what Metalstorm: Wingman is like, and to make matters worse, the game is multiplayer. This means that people with no life who payed out twenty bucks for a good upgraded plane can beat people who didn't, no matter what. Sound like fun? I'm not even exaggerating on the prices of stuff.

Be grateful, then, that the Specter is even unlockable through gameplay. You don't need to pay a cent to get it. It might take longer than ten minutes to get it, but what fun would the game be if you could have everything in a second? Is the fun only in looking back on your accomplishments, rather than looking forward to what is to come? It may be that you have already played through the storyline and know how it ends, but I know that half of you reading this probably just looked up the mission summary on this wiki before you even left Mido. As a wise man once said, "We still love roller coasters, even if we always know exactly how they'll end." Playing through Extreme mode will be one long roller coaster, but remember that you're there for the fun of the ride while it lasts, not the fun of running down the exit ramp when it's over.

TL;DR: Fishlabs cares about its customers, be grateful that you can unlock the Specter through gameplay at all rather than having to pay extra for it. You play the game because it's fun to work up to greatness, not because you want to have the best ship right away.

--Sporillium / ZorchyGroxFox