Category:Turrets

Turrets can be mounted on a number of ships in the Galaxy on Fire universe. Unlike the fixed primary and secondary weapons, turrets are capable of independent rotation and can also attack targets opposite or parallel to the ships current flight path.

Below is a list of all the turrets in Galaxy on Fire 2.

- Only available in the Valkyrie Add-on.

- Only available in the Supernova Add-on.

- Must be purchased from Jakk Zoboon at Kaamo but can be purchased pre-Supernova

Manual Turrets
In the base game, all turrets have to be controlled manually by pressing the switch view button. However, while controlling the turret, the ship cannot be steered and proceeds on its current heading. This makes manual turrets ineffective during regular combat, but can provide a long-range, high-damage method of attack, while retreating from a scene of battle. ( introduced in the Supernova DLC.)

Automatic Turrets
The Valkyrie add-on introduced automatic turrets. These turrets fire on any hostiles in range and can be a great help in battle or as a defense when mining in hostile territories such as Void Space. Automatic turrets can be toggled off by a stylized turret button above the right-hand control pad.

Full statistics for the Suzaku AT XR, which was cut from the final game, are unavailable.

Plasma Collectors
The Supernova add-on added Plasma Collectors, a type of non-combat turrets, which are used to harvest Plasma from gas clouds in space.