Board Thread:Overhaul and Deletion/@comment-1937970-20130410222528

This is me just being nitpicky now. I apologize in advance.

Categorizing ships can help out players who want to compare ships of similar combat capability. From what I've seen through the game, I have seen the following "classes":

- Gunships: Emphasizing primary weapons slots (Ward, Typhon, Groza Mk II)

- Bombers: Emphasizing secondary weapons slots while retaining primary weapon capabilities (Kinzer, Teneta, Tyrion)

- Cargo Ships: Emphasizing large cargo holds and more-limited weapon capability (Rhino, Cormorant)

- Fighters : Emphasizing high handling and smaller sizes (Inflict, Night Owl, Hector)

- Multi-Role: Good at a lot of things, but not the best at anything (Groza, Hernstein, Vol Noor?)

However, I forsee multiple debates over what class a ship belongs to and what classes there should be to begin with, for example:

- Almost every Midorian ship can be classified as fighters because they're collectively very maneuverable and average in about everything else, save for the Nuyang II where it could be called a gunship.

- The ships titled as "ultimate" have about the maximum combat capability, and the differences between them are either armor, cargo space, handling, or equipment slots. Should they retain their classification as "ultimate" or should they be subject to a classification system?

- A "multi-role" class may end up containing a stockpile of every unclassifiable ship...maybe.

- Should price range be taken into consideration? I often consider the Taipan as a gunship within its price range, but others may think of it as a simple fighter.

Discuss!

Thunder Luigi (talk) 22:25, April 10, 2013 (UTC)  