Thread:Namj13/@comment-6002884-20130211205657/@comment-6002884-20130213021820

I have to admit, it was not what I was expecting. I'm curious how Fishlabs makes this, especially how it handles the multiplayer function.

Personally, I didn't like the idea of turning GoF into a strategy game. I prefer blasting stuff into oblivion. But hey, I suppose it's a good break from that.

In my opinion, GoFA is good overall, but I don't think it should be a strategy game because it tends to be time-consuming (from building stuff to sending people on missions) and sometimes downright confusing.