Cyclotron Boost | |
---|---|
Type |
|
Tech Level |
5 |
Effect |
80% |
Loading speed |
10000ms |
Boost duration |
4400ms |
Known Price Range |
The Cyclotron Boost briefly increases the top speed of a travelling ship.
Function[]
Boosters are activated by pressing an upwards-turned fast-forward button at the bottom of the HUD. After the boost has been used, a certain amount of time must pass before it can be used again, indicated by the button fading noticeably.
The performance of a booster depends on three factors: How much it increases a ship's speed, how long it lasts, and how long it must rest before it its used again. If a pilot has enough money
Keith normally flies his ships around 450 km/h, unless he is travelling between planets or star systems. With the Linear Boost installed, he can increase its top speed to 810 km/h for 4.4 seconds, but must then rest for 10 seconds before using it again.
In the heat of combat, this boost can escape a tight clump of enemies chasing you. And while travelling across the emptiness of space--or if foolish enough to approach a firefight--using this booster can help you reach your intended destination just a little faster than cheaper boosters.
Gallery[]
Important aspects of functionality:
" E " - Energy cells needed to work.
" P " - Plasma needed to work.
" S " - Single use equipment.
" T " - Mounted on a turret slot.
" M " - Multiple instances can be installed.