Galaxy on Fire 2: Supernova is the final add-on for Galaxy on Fire 2 that was released in September 2012 for all Apple devices. As the name implies, the conflict revolves around a star that underwent a supernova. New content of every kind (ships, weapons, mini-games, etc.) were included with this add-on. It is very unlikely that DSFishlabs will resume work on any other DLC for Galaxy on Fire 2, as Galaxy on Fire 3: Manticore has been released.
Supernova Dev DiariesEdit
PLEASE NOTE: THE DEV DIARIES NO LONGER EXIST VIA THESE LINKS. WE ARE WORKING ON THAT. ;)
- On April 3, Fishlabs discussed the process for picking the logo for Supernova. You can read about it here: Dev Diary, Pt. 1: The Design of the Logo
- On April 10, Fishlabs discussed what went into the new characters and storyline. You can see it here: Dev Diary, Pt. 2: The new Storyline and Characters
- On April 17, Fishlabs discussed the designing of new planets and planet based graphics, such as the asteroid rings and storms or volcanic activity on the planets and the release date was announced. You can read about it here: Dev. Diary Pt. 3: The new Star Systems and Planets
- On April 27, Fishlabs released Dev Diary, pt.3,5: Exclusively at Pocket Gamer
- On May 2, Fishlabs released a Dev. Diary on two new minigames, hacking and gas mining, You can see it here: Dev. Diary Pt. 4: 2 New Mini-games
- On May 16, Fishlabs unveiled a new Freelance Mission, Bounty Hunting. You can read about it here: Dev. Diary Pt. 5: Bounty Hunting
- On May 30, Fishlabs released a Dev. Diary about the background of the Bloodstar. You can see it here: Dev Diary, Pt. 6: The Legend of the Bloodstar
- On June 11, Fishlabs released a Dev. Diary about the making of the Bloodstar, and included the first HD screenshot of it. You can read about it here: Dev Diary, Pt 7: The Legend of the Bloodstar: Reprise.
- On June 27, Fishlabs released information why the Dev. Diary comes late. Here it is: Dev Diary, Pt. 7,5: Office On Fire
- On June 28, Fishlabs released a Dev. Diary about the new items and gadgets of Suprnova. You can see it here: Dev Diary, Pt. 8: The new Items and Gadgets of Supernova
- On July 11, Fishlabs released a Dev. Diary about the new weapons of Supernova. You can read it here: Dev. Diary, Pt. 9: Stick to your Guns
- On July 25, Fishlabs released a Dev. Diary about things that didn't make it into Supernova add-on. You can read it here: Dev. Diary 10: Sorted Out!
- Sometime in the beginning of August, Fishlabs released a forum post that identified what would be in the Supernova add-on, and what would be in the simultaneous free update, iincluding modified ships. You can read it here: Supernova Patch and Features
- On August 8th, Fishlabs released a Dev. Diary about sounds from Supernova. You can find it right here: Dev Diary Pt. 11: Blow Your Speakers!
- On August 22th, Fishlabs released a Dev. Diary about some questions and answers of Supernova. It's here: Dev. Diary Pt. 12: A little Q&A session with the Fishlabs team
- On August 29th, Fishlabs released a Dev. Diary about the GDC and Gamescom. Read it here: Dev. Diary Pt. 13: Showcasing Supernova at GDC and Gamescom
- On September 5th, Fishlabs released a Dev. Diary about the features of the free update. Read it here: Dev. Diary Pt. 14: The Features of the free Update!
- On September 19th, Fishlabs released a Dev. Diary about the further delays for release and optimisation for the iPhone 5. Read it here: Dev. Diary Pt. 15: Supporting the iPhone 5
- On September 21st, Fishlabs released a Dev. Diary about Supernova being released. Read it here: The Final Dev Diary: It’s alivvvveeee!
Following the events of Galaxy on Fire 2: Valkyrie, a supernova threatens the lives of millions inhabiting Mido-controlled space. Keith T. Maxwell demonstrates his heroics once again by assisting their evacuations, but they are interrupted by mysterious stealth ships intent on stopping their efforts. Troubled, Keith is sent to the Nivelian Republic to request help for the evacuations and against the mysterious ships.
In the wake of the Valkyrie storyline, a star inexplicably goes supernova, killing innumerable midorians. The supernova destroys several space stations and irradiates the system. Keith T. Maxwell receives a distress call from Gunant Breh, who tells him his son Gunant IV is in a critically damaged freighter in irradiated space. Keith saves Gunant IV, thus repaying his life debt to Gunant Breh.
Keith volunteers to assist in evacuations of the Midorian sector. However, during evacuations, stealth fighters appear and attempt to murder the evacuators and refugees. Keith defeats the stealth fighters, making him the only pilot to ever survive a battle with the Stealth Fighters. Brent tells Keith to talk to Trunt Harval as Harval had recieved reports of the same ships in Nivelian territories. Harval's behavior during the meeting is strange and unsettling, though Keith cannot pinpoint the issue. He is surprised Keith survived and defeated the stealth fighters.
Afterwards, Khador and Deep Science design an anti-matter missile to calm the Supernova down. However, the plan fails as Khador's missle intensified the supernova - it used Khador's missile as a fuel. Khador isolates himself by locking himself in a laboratory. Thadellonius Moonsprocket, an old, eccentric professor and former colleague of Deep Science visited Thynome and offered his help. He suggested building a Plasma Array. In order to fulfill the need to build the device, the team also needed 4 ancient plasma crystals that were now unknown in the Galaxy. The operation also required Chromo Plasma, a fusion of Blue Plasma, Red Plasma, Green Plasma, and Purple Plasma. The Chromo Plasma would be used to reverse the Supernova.
Keith finds the first crystal in some space wreckage. He hacks the wreck of old containers and brings the first crystal to Brent Snocom. The second one was held by one of the most wanted criminals in the Galaxy. To help Keith obtain the crystal, Brent introduces him to the Terran Most Wanted board. After defeating the criminal Keith obtains the crystal. Keith tracks down the third crystal, which is being used by Midorian miners to power their mining operation. They agree to give the crystal to Keith if he mines sufficient titanium for them. Keith completes this task, thus earning him the third crystal. After finding out that the fourth crystal was in Vossk possession, Keith blackmails Counsellor Mekant Orssk. Keith tells Orssk that since he is a Counsellor to the Imperial Throne it would cause a huge scandal if the Vossk public found out he had helped Keith steal the K'Suukk. After Orssk tells Keith the location of the battleship housing the crystal Keith hacks into it and escapes with the crystal.
Gunant Breh teaches Keith how to collect plasma, which allowed Keith to complete the Chromo Plasma blueprint.
Just as they were about to fire the Plasma Array, Trunt Harval arrived with an armada of Stealth Fighters (Specter ships) and destroyed it. However, the Chromo Plasma is not destroyed. With the Plasma Array destroyed the team now needed something just as big to fire the plasma. Their only option was to use Valkyrie Station.
Keith travels to Void space. He agrees to grant Aliceamnesty and new lodging in exchange for Valkyrie. The journey outside void space would require 1000 energy cells. Keith travels back to Void Space with his assistant Hans, who piloted a Rhino full of the energy cells. Returning to Void Space, Keith is stunned. Earlier, Alice had spliced half of Cornelius Tenner's brain with Void tissue so she could communicate with the Voids, which made the Void willing to fight for her. Alice commands Keith to give the energy cells to her for free or she would kill him with her new minions. Seeing no other option, Keith complies. After receiving the energy cells, Alice commands the voids to kill Keith.
Keith hacks Valkyrie, allowing him and Hans to enter Valkyrie, which then allows them to capture Alice and Cornelius. The turn of events had caused Alice to lose her amnesty. Keith takes Alice prisoner and takes her to a brig in Terran space, far from where Valkyrie would be. Meanwhile, Hans takes Valkyrie to Var Lupra.
Deep Science outfits Valkyrie Station with a Plasma Array. There, a full Terran Armada guarded the operation. The moment Keith arrives, Trunt Harval appeared to destroy the operation once more with his armada of Stealth Fighters. The Terrans battled the stealth fighters while Keith duelled Trunt Harval.
Seeing that Alice was trying to escape, Trunt Harval fires upon Valkyrie, critically damaging it. In her last moments Alice chooses to fire the Plamsa Array. The Supernova reverses. All the stealth fighters are destroyed by the reaction with the plasma array with the supernova. The reaction blasts Keith and Harval to an empty sector of space where they duel alone. Trunt reveals that the supernova was artificial - he had engineered it as a "punishment" for the Midorians, who would pay for their rebellion against the Nivelian faction.
Keith kills Harval, remarking that it was the "end of a tyrant." Keith returns to Thynome to celebrate his victory, and remembers Alice with Carla. Carla is happy that Alice had kind of redeemed herself.
The next morning, the old professor, Thadellonius Moonsprocket, his assistant, Brillo Lampeter, and the galaxy hero Keith T. Maxwell was nowhere to be found in the Thynome research station. Carla finds a small note that read...
"Dear Carla. I'm out for a drink. See you! -Keith", leaving Carla with a sense of déja vu.
- Ginoya, the star of the show
- Talidor, neighboring Ginoya
- Paréah, capital of the Nivelian Republic
- Me'enkk and Wah'norr on the outer ranges of the Vossk Empire
- Alda and Skor Terpa, dangerous, shady areas...
- New graphics for ringed planets within these system, as well as new skyboxes
- Rhino, a Terran dropship
- Terran Carrier, even larger than the Terran Battle Cruiser
- Vossk Battle Cruiser, even more fearsome because of its insectoid design
- Specter and Scimitar
- Customized versions of familiar ships
- Ships piloted by the galaxy's Most Wanted
- Gryphon, refurbished for a new generation of combat
- Matador TS, hand-operated but incredibly powerful
- Shock Blast, able to increase a pilot's elbow room
- Sentry guns, stationary turrets that cover blind spots
- Cluster missiles, raining destruction in elegant spirals
- Rare weapons sold nowhere else in the galaxy!
- Gamma shields, letting pilots stay just a little longer in irradiated spaces for whatever reason
- Repair beams, helping out fellow pilots without having to stop at a hangar
- Transfusion beams, performing the exact opposite of repair beams
- Plasma turrets, required to gather invisible gas clouds and suck them in!
- Spectral filters, revealing said invisible gas clouds
- Ionizing missiles, turning gas clouds into blobs of plasma
Minigames and MissionsEdit
- Hacking, easier than it actually sounds
- Plasma harvesting, of which there will be a lot of
- Bounty hunting for the most wanted
- "Supernova Challenge", giving all players a glimpse of what Supernova has to offer
- Thadellonius Moonsprocket and Brillo Lampeter, a drunk scientist and his psychiatrist
- Trunt Harval, newly leading the Nivelian Republic
- Bargand Surr, leading the Ginoyan evactuation missions
- Gunant Breh IV, fourth son of Gunant Breh
...and of course, a new storyline to incorporate them all!
- A turret that would fire missiles instead of normal projectiles cut due to the technical problems of making this weapon.
- A flamethrower-like primary weapon cut due to creative reasons.
- Dark Angel: The third design that was considered for the most wanted ships. It was cut due to the fact that it was considered bland and unimagined. It was added in the latest update.
- Vossk Most Wanted Ship: This was the first concept invented for a most wanted ship. It was cut due to another Vossk ship being released. It was added in the latest update.